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High Performance Interactive Graphics -- modeling, rendering and animating for IBM PCs and Compatibles. Lee Adams.

High Performance Interactive Graphics -- modeling, rendering and animating for IBM PCs and Compatibles.

Windcrest/McGraw-Hill NY 1987, stated first edition 7th printing; 403 pages, Index, diagrams and color plates.
Condition: Good+ to very good overall, large thick softcover, rubbing and wear along corners, edges and spine ends; binding is sound and secure, pages clean, unmarked.
Price: $8.00
Item no. C811064
Item Description
Shows how to create fully shaded 3D images of almost any object and then animate them using BASIC. Comprehensive reference contains over 6,000 lines of source code and 44 outstanding demonstration programs that you can use to learn modeling, rendering and animation on IBM-compatible minicomputers with properly structures BASIC code.

Contents include Graphics Fundamentals - system resources, graphics instructions, modular programming, managing the keyboard, managing the screen;

MODELING - concepts of 3D graphics, manipulation of models, the cube, geometric modeling, sphere - cylinder and helix; meshes and free-form curves; surface mapping, techniques for multiple models;

RENDERING - concepts of illumination and shading; shading routines for personal computers; computer-controlled shading; mirror reflections and shadows; smooth shading;

ANIMATING - concepts of high-speed animation; software sprite animation; frame animation; real-time animation;

APPLICATIONS - industrial design and mechanical design; package design; computer-aided design, CAD; Simulation; architectural drawing; advanced modeling, rendering and animation; Appendices incl mathematics for computer graphics,k quickBasic, TurboBasic, EGA boards etc.